The Field Prison Camp is a support structure of the Consortium in Direct Action and High Treason.[1]
Overview[]
The Field Prison Camp passively heals nearby infantry that are not heavily wounded and under control of the same player, can hold up to 10 Prisoner of war and generates $50 every few seconds for each inside, up to $500.
In Direct Action, heavily wounded infantry deposited in the Field Prison Camp by the BMM-1 Medevac are removed from play, with their full value returned to their owner.
In High Treason, the Field Prison Camp is built with a free BMM-1 Medevac. It no longer accepts any wounded infantry as said units deploy brief healing auras instead of passively healing or evacuating them.
Produces[]
Units[]
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BMM-1 Medevac Costs $1400. Armored medical transport. |
Abilities[]
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Prisoner Exchange Expends one prisoner from this Field Hospital to temporarily reveal a selected area on the field.[1] |
Upgrades[]
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Hostage ransom demands Costs $2000. Each captured enemy unit removes $250 from that player's balance. Requires Alert Status Revealed. [1] |
Gallery[]
References[]
- ↑ 1.0 1.1 1.2 Eugen Systems, Atari, Act of War: Direct Action. March 15, 2005.
See also[]
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