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The Spinner UGCV is a multi-role unmanned main battle tank in use by the Task Force Talon. It has three different modes of attack that can counter different kinds of threats in battle.

OverviewEdit

Expensive and requiring its own specialized structure to build and control, the Spinner UGCV is nevertheless a highly versatile heavy tank that is able to switch between its three attack modes while in battle. It will, however, be briefly vulnerable while switching modes, unable to move or attack as it switches its gun.

The standard tank mode is an 105 mm anti-tank railgun highly effective against other tanks and structures. This gun is not as powerful as the Consortium Akula's railguns or the US Army Abrams' main gun, but it fires faster to make up for this. It is not very effective against infantry and cannot target aircraft but is superior when it comes to dealing with groups of lighter vehicles.

The second mode is a set of extremely powerful dual anti-air missile launchers that can down most aircraft in a single salvo. These missiles have a very long range, but are not capable of targeting ground units, rendering the Spinner very vulnerable to ground units in this mode. That said, this devastating system may very well be one of the best anti-air units in the game and has the needed heavy armor the Avenger and the Buggy don't have.

The third mode allows for the launching of a remotely operated bomb drone that can be upgraded with stealth capabilities. The bomb drone is equipped with powerful explosives with a substantial blast radius. It will approach as close as possible to the target before exploding, destroying itself, and is especially effective against structures and groups of units. The bomb drone will also detonate if it takes too much damage. The bomb drone is automatically replaced at no cost by the Spinner UGCV after a brief moment. Only one bomb drone can be deployed from a Spinner UGCV at any time. The drone can also run over and kill infantry without detonating itself. This may be an effective weapon for initiating surprise attacks both in an offense or defense.

Generally, Spinners work best in a group with mixed modes. Regardless of their mode, the Spinner's armor is between that of the Akula and Abrams, being relatively tough and can withstand some punishment, making the Spinner a formidable vehicle. And because it's unmanned, it leaves no pilot when the tank is destroyed.

UpgradesEdit

DA Portrait Spinner CounterArtilleryRadar Spinner counter-artillery radar
Enables the Spinner to detect any enemy artillery unit firing on it. Direct Action only.[1]
DA Portrait Spinner StealthDrone Spinner stealth drone capacity
Bomb drones launched by Spinners now have stealth capability.

AbilitiesEdit

DA Portrait Spinner Switch to anti-tank mode
The default mode of the Spinner. Effective vs ground vehicles and structures.
DA Portrait Spinner AA Switch to anti-aircraft mode
Effective vs helicopters and aircraft only.
DA Portrait Spinner Bomb Switch to bomb drone mode
Able to deploy bomb drones.

See alsoEdit

ReferencesEdit

  1. Eugen Systems, Atari, Act of War: Direct Action. March 15, 2005.
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