Tactical weapon

Many real-time strategy games employ a superweapon, a very powerful, near if not limitless range, endgame weapon with large tech requirements and high costs. Popular examples of superweapons are the ion cannon from Command & Conquer and the nuclear missile from StarCraft.

In Act of War, superweapons take on the form of tactical weapons.

Counter-tactical weapons are weapons that intercept enemy tactical weapons.

Community content is available under CC-BY-SA unless otherwise noted.